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전 세계를 경악시킨 오디오 기술의 정점 I OTT, 영화관, 애플뮤직이 채택한 Immersive Audio 공간 음향 & 입체 음향

by 세계의문 2024. 1. 30.
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1. 애플의 기술 선도와 이머시브 오디오에 대한 소개
   - 애플이 공간 음향 기술을 선도하고 상용화하여 시장을 리드하고 있으며, 다른 기업들이 따라가고 있다. 이로 인해 공간 음향 및 입체 음향의 시장이 더 활발하게 발전하고 적용되고 있다.

Introduction to Apple's technological leadership and immersive audio. Apple is leading in spatial audio technology, commercially deploying it, and setting the trend for other companies. This has led to the more dynamic development and application of spatial and immersive audio markets.

 


2. 이머시브 오디오의 개념과 음향학적인 측면
   - 마스터 클래스에서 동화 방송 예술대학교 이수영 교수님과 함께하는 이야기에서, 이머시브 오디오의 정의와 이머시브 오디오의 기본적인 개념인 360도 방향에서 소리를 전달하는 방식에 대한 음향학적인 설명이 이루어진다.

Concept of immersive audio and its acoustic aspects. In the conversation with Professor Lee Soo-young from Donghwa Broadcasting Arts University during the master class, there is an explanation of the definition of immersive audio and the acoustic aspects of conveying sound in a 360-degree direction.

 


3. 헤드폰과 이어폰을 통한 이머시브 사운드의 한계와 극복
   - 스테레오에서의 한계를 극복하기 위해, 헤드폰 및 이어폰을 사용하여 소리를 듣는 경우, 소리를 뇌가 몸 안에서 난다고 인지하여 머릿속에 머무르게 되는 경험의 어색함과 그 한계를 극복하기 위한 기술적인 접근에 대한 이야기가 전개된다.

Overcoming the limitations of immersive sound through headphones and earphones. When listening to sound through headphones or earphones to overcome the limitations of stereo, there is a discussion about the awkwardness and limitations of experiencing sound lingering in the head, and the technological approaches to overcoming these issues.

 


4. 이머시브 오디오의 역사적 발전과 최근의 부각
   - 이머시브 오디오 개념은 최근에 부각되었지만, 360도로 소리를 전달하는 기술은 오래 전부터 시도되었으며, 특히 영화 산업에서 오랜 시간 동안 시도되어 왔다. 돌비 애트모스와 같은 최신 기술은 소리의 공간감을 극대화하기 위한 방법으로 사용된다.

Historical development of immersive audio and recent prominence. While the concept of immersive audio has gained recent attention, the technology of conveying sound in 360 degrees has been attempted for a long time, particularly in the film industry. Recent technologies like Dolby Atmos are employed to maximize the spatial perception of sound.

 


5. 영화 산업에서의 오디오 기술 적용
   - 영화 산업에서는 초기부터 음향 기술의 적용이 시도되었으며, 디즈니의 판타지아 등을 통해 소리의 공간감을 표현하는 데 기여한 사례가 소개된다. 최근에는 이머시브 오디오가 미디어 분야에서 더욱 강조되고 있다.


Application of audio technology in the film industry. The film industry has experimented with audio technology since its early days, with examples like Disney's Fantasia contributing to the expression of spatial sound. Recently, immersive audio has gained more emphasis in the media industry.

 

 

 

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